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SECTION 1: THE BASICS
DIVINE CREATURES
Each deck may contain up to 3 Divine Creatures, with only 1 copy of each. All
Divine Creatures are classified as Divine Characters. When a Divine Creature
is defeated, it is removed from the game entirely - they do not enter Dì Yù, but
instead return to Nirvana.
CREATURES
Each deck may contain any number of Creatures in it, with only 3 copies of
each – unless the Creature is Unique, in which case only 1 copy is allowed per
deck. All Creatures are classified as non-Divine Characters. When killed, they
enter Dì Yù on the Judgement space; when Sacrificed, Discarded,
Desecrated, or used as an Offering, they enter Dì Yù on the Gates of Dì Yù
space.
HUMANS
Each deck may contain any number of Humans in it, with only 3 copies of each
– unless the Human is Unique, in which case only 1 copy is allowed per deck.
All Humans are classified as non-Divine Characters. When killed, they enter Dì
Yù on the Judgement space; when Sacrificed, Discarded, Desecrated, or used
as an Offering, they enter Dì Yù on the Gates of Dì Yù space.
EQUIPMENT: ARMOUR, PENDANTS & WEAPONS
Each deck may contain any number of Armour (including Shields), Pendants,
and Weapons, with only 3 copies of each. Once equipped, Armour, Pendants,
and Weapons are collectively referred to as Equipment. Some Equipment
cards may only be equipped by certain types of Characters, so be sure to check
the card for specific instructions.
All Weapons and Shields have a Wield (X) requirement, where X indicates the
number of hands required to equip them. It can be found at the start of the card
text in brackets. All Humans have an innate ability to Wield (2), unless
otherwise stated. When an Equipped Character dies, if their Equipment wasn’t
destroyed, it is placed on the Battlefield for a valid Character on the same Land
to pick up. To equip Equipment from the ground, Shift a valid Character to do
so. When Equipment is destroyed, place it in your Discard Pile.
If two or more Characters Encounter one another and an Equipped Character is
killed, if the surviving Character has Steal – and provided they have free hands
to carry it – it can take the Equipment without needing to Shift. If the surviving
Character cannot use the Equipment, place it in your Treasury. You can then
Shift a valid Character at any time to Equip it.
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