Taiji trading card game山海经创世版

BETA RULEBOOK · VERSION 1.1 · 14 PAGES

Rulebook

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SECTION 9: FULL GLOSSARY Ability Description Cannot encounter or be encountered unless targeted by a Character Passive with Tracker or Hunter. Pierce Ignores Armor and Shield defenses. Can be played when another player attacks you. Target an attacking Pounce character to Encounter; it gains First Strike until the end of turn. Ram Double damage to Shields and characters with Guard. Rage Must attack every Attack Phase if able. May attack characters with Flight or Swim. Always hits first unless the Range opposing Character also has Range or God Speed. Reactive Strike A character with Reactive Strike deals combat damage after being hit. Kill this Character and place it in the Gates of Dì Yù (or in Nirvana if Sacrifice it's a Divine Character). Select a valid target for the benefit or disadvantage, as instructed on the card. A character with Slow deals combat damage after a character with Slow Normal Speed. Cannot be targeted by opponents unless Shifted. When attacking or Stealth defending, it counts as a Backstab. All cards placed on the battlefield have Summoning Sickness and Summoning Sickness cannot be Shifted until your next turn unless otherwise stated. Swim Can only be encountered by characters with Swim or Giant. Take Control of… Seize control of a card without becoming its Owner. Jump X increments up on the Speed Chart (e.g., a Normal Speed To Gain X Speed character gaining 1 Speed gets First Strike). Jump X increments down on the Speed Chart (e.g., a Normal Speed To Lose X Speed character losing 1 Speed becomes Slow). Selects which character to encounter, including Passive Characters. Tracker Cannot attack the player unless no other valid targets remain. Trample When defended against, any excess damage is dealt to the player. Unshift Return a Shifted card to its original position, making it usable again. Upkeep Cost required during your Upkeep Phase. When combat damage is resolved, if this character hits successfully, Venom (X) place X Venom Tokens on the opposing Character. Vigilant Cannot be targeted by Mesmerize, Distract, Backstab, or Stealth. This character has protection from X (e.g., "Ward: Drought" means Ward: X this character cannot be damaged by Drought). This character has the ability to wield a Weapon or Shield requiring X Wield (X) hands. Humans have Wield (2) by default unless otherwise stated. When this Character engages in combat with one or more When Encountering… Characters… When Enters… When this card is placed on the battlefield… FUTURE RELEASES This Rule Book provides all the information needed to play Taiji: Mountain & Seas. With over 1000 cards already designed, many more abilities and intriguing mechanics are planned for future expansions.
Download rulebook (English PDF)

Original English draft. A Chinese edition is planned for later.